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Generate seed numbers from a microseconds clock, not a seconds clock

pre-master-46
Holger Vogt 2 years ago
parent
commit
70e366021b
  1. 18
      src/frontend/inp.c
  2. 32
      src/misc/win_time.c
  3. 1
      visualc/sharedspice.vcxproj
  4. 1
      visualc/vngspice-fftw.vcxproj
  5. 1
      visualc/vngspice.vcxproj

18
src/frontend/inp.c

@ -89,6 +89,16 @@ extern void exec_controls(wordlist *controls);
extern void SetSource(char *Name);
#endif
#if defined (_MSC_VER) || defined (__MINGW32__)
typedef struct timeval {
long tv_sec;
long tv_usec;
} timeval;
extern int gettimeofday(struct timeval* tp, void* unused);
#endif
/* structure used to save expression parse trees for .model and
* device instance lines
*/
@ -101,6 +111,7 @@ struct pt_temper {
struct pt_temper *next;
};
static int inp_parse_temper(struct card *deck,
struct pt_temper **motdlist_p,
struct pt_temper **devtlist_p);
@ -439,9 +450,10 @@ eval_opt(struct card* deck)
char* token = gettok(&begtok);
/* option seed=random [seed='random'] */
if (eq(token, "random") || eq(token, "{random}")) {
time_t acttime = time(NULL);
/* get random value from time in seconds since 1.1.1970 */
int rseed = (int)(acttime - 1600000000);
struct timeval tv;
gettimeofday(&tv, NULL);
/* get random value from current timestamp microseconds */
int rseed = (int)(tv.tv_usec);
cp_vset("rndseed", CP_NUM, &rseed);
com_sseed(NULL);
has_seed = TRUE;

32
src/misc/win_time.c

@ -0,0 +1,32 @@
#define WIN32_LEAN_AND_MEAN
//#include "ngspice/ngspice.h"
#include <Windows.h>
#include <winsock2.h>
#include <stdint.h> // portable: uint64_t MSVC: __int64
/*/ MSVC defines this in winsock2.h!?
typedef struct timeval {
long tv_sec;
long tv_usec;
} timeval;
*/
int gettimeofday(struct timeval * tp, void * unused)
{
// Note: some broken versions only have 8 trailing zero's, the correct epoch has 9 trailing zero's
// This magic number is the number of 100 nanosecond intervals since January 1, 1601 (UTC)
// until 00:00:00 January 1, 1970
static const uint64_t EPOCH = ((uint64_t) 116444736000000000ULL);
SYSTEMTIME system_time;
FILETIME file_time;
uint64_t time;
GetSystemTime( &system_time );
SystemTimeToFileTime( &system_time, &file_time );
time = ((uint64_t)file_time.dwLowDateTime ) ;
time += ((uint64_t)file_time.dwHighDateTime) << 32;
tp->tv_sec = (long) ((time - EPOCH) / 10000000L);
tp->tv_usec = (long) (system_time.wMilliseconds * 1000);
return 0;
}

1
visualc/sharedspice.vcxproj

@ -1220,6 +1220,7 @@
<ClCompile Include="..\src\misc\string.c" />
<ClCompile Include="..\src\misc\tilde.c" />
<ClCompile Include="..\src\misc\util.c" />
<ClCompile Include="..\src\misc\win_time.c" />
<ClCompile Include="..\src\misc\wlist.c" />
<ClCompile Include="..\src\ngspice.c" />
<ClCompile Include="..\src\osdi\osdiacld.c" />

1
visualc/vngspice-fftw.vcxproj

@ -1685,6 +1685,7 @@ lib /machine:x64 /def:..\..\fftw-3.3-dll64\libfftw3-3.def /out:$(IntDir)libfftw3
<ClCompile Include="..\src\misc\string.c" />
<ClCompile Include="..\src\misc\tilde.c" />
<ClCompile Include="..\src\misc\util.c" />
<ClCompile Include="..\src\misc\win_time.c" />
<ClCompile Include="..\src\misc\wlist.c" />
<ClCompile Include="..\src\ngspice.c" />
<ClCompile Include="..\src\osdi\osdiacld.c" />

1
visualc/vngspice.vcxproj

@ -1700,6 +1700,7 @@
<ClCompile Include="..\src\misc\string.c" />
<ClCompile Include="..\src\misc\tilde.c" />
<ClCompile Include="..\src\misc\util.c" />
<ClCompile Include="..\src\misc\win_time.c" />
<ClCompile Include="..\src\misc\wlist.c" />
<ClCompile Include="..\src\ngspice.c" />
<ClCompile Include="..\src\osdi\osdiacld.c" />

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