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melancholytron
f5bf1c6b09
Fix body tracking joint indices (Meta→Godot enum) + IK elbow constraints
body_tracker.gd used Meta's raw XR_FB_body_tracking indices but Godot's
XRBodyTracker.get_joint_transform() expects Godot's own enum values.
The OpenXR vendors plugin remaps between them, so e.g. index 16
(Meta RIGHT_ARM_LOWER) was actually returning LEFT_FOOT data in Godot,
explaining why right elbow tracking showed floor-level positions.
Also switches retarget_bridge.py from Euler angle decomposition to IK
solver (Pinocchio/CasADi) with elbow position constraints from body
tracking l_lower/r_lower joints.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
3 weeks ago
addons/ godotopenxrvendors
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
android
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
build
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
models
Add hand laser pointer, passthrough, gaze balls, G1 models, and recenter support
1 month ago
scenes
Add in-VR numpad for IP/port input, update default server to 10.0.0.77
4 weeks ago
scripts
Fix body tracking joint indices (Meta→Godot enum) + IK elbow constraints
3 weeks ago
server
Fix body tracking joint indices (Meta→Godot enum) + IK elbow constraints
3 weeks ago
.gitignore
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
Main.gd
Add hand laser pointer, passthrough, gaze balls, G1 models, and recenter support
1 month ago
Main.gd.uid
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
Main.tscn
Add hand laser pointer, passthrough, gaze balls, G1 models, and recenter support
1 month ago
SETUP.md
Update SETUP.md with current architecture and technical notes
1 month ago
export_presets.cfg
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
icon.svg
Initial commit: Native Quest 3 teleop app with body tracking
1 month ago
openxr_action_map.tres
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
project.godot
Add hand laser pointer, passthrough, gaze balls, G1 models, and recenter support
1 month ago