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HikeMap User
4622670134
Add spell/skill database system with miss mechanics
- Add skills, class_skill_names, monster_skills tables to SQLite
- Add accuracy/dodge stats to players and monster_types
- Implement hit/miss calculation (skill accuracy + attacker accuracy - defender dodge)
- Add status effect system (poison deals damage over turns)
- Monster AI uses weighted random skill selection
- Trail Runner class gets custom skill names (Brand New Hokas, etc.)
- Moop monster can now use Poison skill (30% weight)
- Add admin API endpoints for skill management
Default skills: basic_attack, double_attack, heal, power_strike, defend, poison
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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1 month ago |
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Add admin editor, PNG monster icons, and mobile tap fixes
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1 month ago |
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Add admin editor, PNG monster icons, and mobile tap fixes
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1 month ago |