Features:
- Trail Runner class with 4 skills (Attack, Brand New Hokas, Runner's High, Shin Kick)
- Skill level requirements (unlock at levels 1, 2, 3, 5)
- Discarded GU monster type with dialogue escalation phases
- Multi-monster combat: all entourage monsters join fight simultaneously
- Target selection system (click to select enemy)
- Sequential monster turns after player action
- XP bar in HUD showing progress to next level
- Server-side RPG stats persistence (survives cache clear)
Technical:
- Added rpg_stats table to database
- Added GET/PUT /api/user/rpg-stats endpoints
- Fixed auth token name mismatch (accessToken vs authToken)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Removed icon switching between read/unread states
- Fixed CSS conflict between transform transition and pulse animation
- Changed proximity detection to directly toggle DOM classes instead of recreating icons
- Now uses classList.add/remove on marker._icon instead of setIcon() to prevent rendering issues
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add docker-compose.yml for nginx container deployment
- Add CLAUDE.md with project architecture guidance
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>