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melancholytron
d845cfe2cc
Add recalibrate via gaze ball (yellow, second from left)
Looking at the yellow gaze ball for 5 seconds sends a recalibrate
command to the bridge, which resets calibration state — arms return
to zero and after 10s delay the user's neutral pose is recaptured.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
3 weeks ago
addons/ godotopenxrvendors
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
android
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
build
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
models
Add hand laser pointer, passthrough, gaze balls, G1 models, and recenter support
1 month ago
scenes
Add in-VR numpad for IP/port input, update default server to 10.0.0.77
3 weeks ago
scripts
Add recalibrate via gaze ball (yellow, second from left)
3 weeks ago
server
Add recalibrate via gaze ball (yellow, second from left)
3 weeks ago
.gitignore
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
Main.gd
Add recalibrate via gaze ball (yellow, second from left)
3 weeks ago
Main.gd.uid
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
Main.tscn
Add triple camera view: head + left/right wrist cameras
3 weeks ago
SETUP.md
Update SETUP.md with current architecture and technical notes
1 month ago
export_presets.cfg
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
icon.svg
Initial commit: Native Quest 3 teleop app with body tracking
1 month ago
openxr_action_map.tres
Add start screen UI, hand/body tracking, upgrade to Godot 4.6.1
1 month ago
project.godot
Add hand laser pointer, passthrough, gaze balls, G1 models, and recenter support
1 month ago