import socket import struct import time def send_dmx(universe=0, num_channels=512, fade_time=5): UDP_IP = '255.255.255.255' # Broadcast address UDP_PORT = 6454 # Create UDP socket sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) sock.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1) sequence = 0 physical = 0 # Fading parameters fade_steps = 100 fade_interval = fade_time / fade_steps try: while True: # Fade up for value in range(0, 256): dmx_data = [value] * num_channels dmx_packet = build_artdmx_packet(sequence, physical, universe, dmx_data) sock.sendto(dmx_packet, (UDP_IP, UDP_PORT)) time.sleep(fade_interval / 256) # Fade down for value in range(255, -1, -1): dmx_data = [value] * num_channels dmx_packet = build_artdmx_packet(sequence, physical, universe, dmx_data) sock.sendto(dmx_packet, (UDP_IP, UDP_PORT)) time.sleep(fade_interval / 256) except KeyboardInterrupt: print("DMX transmission stopped.") finally: sock.close() def build_artdmx_packet(sequence, physical, universe, dmx_data): header = b'Art-Net\x00' # Protocol identifier opcode = struct.pack('H', 14) # Protocol version (14 for Art-Net) sequence = struct.pack('B', sequence) # Sequence physical = struct.pack('B', physical) # Physical port universe = struct.pack('H', len(dmx_data)) # Data length, big endian data = bytes(dmx_data) # DMX data packet = header + opcode + protocol_version + sequence + physical + universe + length + data return packet if __name__ == '__main__': send_dmx()